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1. making suicide ganking a little more fair to miners, esp. solo miner... - in Player Features and Ideas Discussion [original thread]
Mateo Cobra wrote: I joined Eve about 3 months ago and have been reading voraciously on as many topics as I can. My first and main job is mining. After my first retriever was ganked in TAMA, I realized there's no way to protect myself in 0.3 sp...
- by Sentient Sovereign - at 2014.11.18 16:28:06
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2. Rookie systems and interaction. - in Player Features and Ideas Discussion [original thread]
IMO, the problem with rookie systems, is that the station manufacturing facilities are often completely booked (last I checked). Its a pain for new players to have to travel to another system to get their civilian AB manufactured.
- by Sentient Sovereign - at 2014.11.18 14:56:48
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3. Epic Arc Community - Hub for guides, teamwork and all things Epic Ar... - in Missions & Complexes [original thread]
Lets not forget the Guristas Epic Arc: http://eve-survival.org/wikka.php?wakka=SmashAndGrab3p1
Nor the Angel Epic arc: http://wiki.eveuniversity.org/Angel_Epic_Arc_-_Angel_Sound
- by Sentient Sovereign - at 2014.11.18 14:25:55
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4. a real AFK cloaking solution - in Player Features and Ideas Discussion [original thread]
There is no problem other than local and mega-carebears. If there was no local, then going AFK while cloaked would be the same as logging off (technically safer, as your ship disappears, while afk there is still the *remote* possibility of anothe...
- by Sentient Sovereign - at 2012.10.22 14:10:00
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5. a real AFK cloaking solution - in Player Features and Ideas Discussion [original thread]
Sellsoul Antixian wrote: how about a way to scan down cloaked ships? combat probes that scan down covert ops ships that are cloaked? why cant that be made? make it take a few minutes even at maxed skills.. and once a covert ops ship is found wa...
- by Sentient Sovereign - at 2012.10.22 08:34:00
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6. cruise missiles.. - in Skill Discussions [original thread]
Aki Shinamura wrote: For running level 2 missions with missiles, you want to be using Standard Missiles in an Assault Missile Launcher (not to be confused with Heavy Assault Missile launchers, which are for fighting larger ships). +1 to ass...
- by Sentient Sovereign - at 2011.11.09 05:18:00
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7. Hull Buffer Tanking! - in Ships and Modules [original thread]
We need a T1 and a T2 ship with bonuses to hull repair. Then we can have some people fail fit their ships with only a DCII for tank, and a fleet of Hull logi, for lulz killz. I want to do some vanguard sites with hull tank logis!
- by Sentient Sovereign - at 2011.10.15 00:44:00
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8. Most efficient level 4 missions shipS? Opinions needed - in Missions & Complexes [original thread]
I used a nightmare - its much like the paladin - 4 tachyon lasers doing double damage. Sometimes I'd switch for mega pulses - of course I used winmatar drones to get some Exp damage output. Pretty much you just have to suck it up. You have lasers...
- by Sentient Sovereign - at 2011.10.15 00:39:00
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9. Incursions need to be tweaked - in Missions & Complexes [original thread]
My biggest problem with incursions is the inflation they cause. The LPs don't add enough "real value" to compensate for the created ISK. I'd like to see meta 4 modules, and occasionally sansha faction modules get dropped (low chance though). Pay ...
- by Sentient Sovereign - at 2011.10.15 00:35:00
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